![]() ![]() It’s simple, a bit repetitive, but that’s not what keeps you playing. When you encounter bosses, you play a rhythm game to defeat them. Instead, you try to avoid enemies as best as possible. When you enter dungeons in your investigation, you have no combat abilities. You play as Annika, who has no memory of arriving on this island. It does a great job building its world quickly and you suddenly feel integrated into the story. The game is meant to play out as a fairy tale in which you can participate. You’re more so controlling the protagonist in a story that spans worlds and realities. Walking sims where you simply interact with your surroundings don’t quite fit this title. Instead, Giraffe and Annika is simply an adventure game. We’re dealing with an action-adventure game 9 times out of 10. So, you begin on Spica Island with a third-person camera view. Sometimes, I enjoy starting a review with no expectations. A Tough-To-Explain Game Presentationĭespite the kindness from NIS America and developer atelier mimina sending me this game, I knew little about it going in. Let’s dive into this Giraffe and Annika review and talk about whether or not it’s a title for you. It’s not quite what it looks like, however, and neither is Annika’s journey through Spica Island. The look of this game mirrors a lot of great action-adventure titles. At its core, this game is about storytelling and adventure. ![]() The latest release from this publisher, Giraffe and Annika, both surprised me and surpassed my expectations. I’m a huge fan of NIS America and its great library of imaginative and fantasy-filled titles. ![]()
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